Unreal Engine 5 Megacourse: Create Games in UE5 & Blender

Have you ever wanted to create your own video games? Gaming is currently the single largest sector of the entertainment industry, representing billions of dollars. Maybe you want to create a functional game prototype, or perhaps, you want to fully produce the next indie hit. Whether you’re new to working with Unreal Engine, or just want to know more about game development, this course has something for you.
In this course we will cover everything you need to know in order to get started in creating your own game in Unreal Engine. We will teach you all the steps in game development, including pre-production, prototyping gameplay, and creating the finalized props and characters in Blender. You will begin from the first steps of downloading and setting up the softwares, followed by planning and pre-production, to learning about the interface and possibilities of Unreal Engine 5 and prototyping your first level. Finally, you will move to creating 3D assets for games in Blender, covering modeling, sculpting, texturing, and creating objects, environments, and characters to be integrated in your game.
What you’ll learn
- The principles of game development
- How to plan and prepare your pre-production stages
- The organizational tools that will help you in the production process
- How to gather references and create asset lists
- The process of level prototyping in Unreal Engine 5
- Everything behind blueprint scripting
- The processes behind the player feedback design
- How to create 3D assets for games
- How to work with Blender
- How to create tilesets and props
- Everything behind character creation
Course content
66 sections • 99 lectures • Total duration 33 h 2 min